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The autonomous nature of modern art presupposes the architecture of the art museum. The latter was intended to be a square, neutral, standardized space that as a rule allows only for the exhibition of works that have passed through countless filters. What so often confirms this is the realization that the art museum is unable to accommodate the act of creation in the here and now; it is, in other words, unsuited to performance. And this helps explain why it is so difficult to feel at home in museums.
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"Of course, to me the meaning of the word is different than what is currently meant by 'multimedia.' Rather than placing the focus on sound, what I'm trying to do is capture a more diverse side of the media and the varied state of the situation or setting that surrounds the sound. Electronically, this means everything from electromagnetic waves to sound waves, and ultra-low frequency waves even lower than sound waves. What I'm after is not merely sound, but the waves themselves. Sound waves are waves, light waves are waves, ultra-low frequency waves are waves, and electric waves are also waves. If the overall phenomenon of waves can be captured, I think one might be able to think of this as a comprehensive electronic art."
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| (Excerpted from the exhibition catalog.) |
| Along with sound, the actions or visuals that accompany Kosugi's performances play an extremely important part. In some of the early musical events, such as "Anima 1" (1961), in which he wound string around his entire body, and "Anima 2 (Chamber Music)" (1962), in which after getting inside a zippered bag he stuck parts of his body out, making sound was not the main objective. In the seventies, during improvisational performances with his group the Taj Mahal Travelers, films of ocean waves were often projected to create an environment. Sound was by no means subordinate to these visual elements, but was treated as an equal part of the event. Further, by establishing the concept of "waves" as an integration of catalysts such as "sound" and "light," Kosugi succeeded in establishing the originality of the music. |
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| At the present time, the experience of listening, through the means of a medium such as the CD, which extracts only the sound of a performance, has become a predominant human experience. Yet Kosugi's music, in essence, works to refute this type of listening. And like the human race in its primitive stages or small children becoming aware of sound as music for the first time, it expands our perceptions. At first glance, Kosugi's music, which appears to be extremely avant-garde, could even be thought of as a means of touching some primitive part in our selves that dates back far beyond the invention of recording technology. | ||
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"I am interested not in the things that until now have been stressed as pluses--the things that can be seen or heard--but their opposites
--the things that cannot be seen or heard....Unless our perceptions are opened completely to these things, I don't think we will be able to reach a level of expression that could be called intermedia or multimedia in the real sense. In the computer world, people have started talking about multimedia now, but that should actually be the main point. Unless there is also an element of discommunication in the equation, there is only communication. The issue of perceiving information that is unseeable or unhearable is important, and without this element, it seems to me that the balance is destroyed."
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| (Excerpted from the exhibition catalog.) |
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| Film & Film #4 (1965) |
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| GREETINGS | SOUND CULTURE: Ed Osborne |
KOSUGI Takehisa essay | NAKAGAWA Hiroshi | GAMELAN EXPERIMENTS | CARL STONE |
| Back to Carl Stone Home | Back to Xebec Home | ||||
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